{"id":796,"date":"2016-03-13T23:58:54","date_gmt":"2016-03-14T04:58:54","guid":{"rendered":"http:\/\/www.klcameron.com\/cdm\/?p=796"},"modified":"2016-03-13T23:58:54","modified_gmt":"2016-03-14T04:58:54","slug":"blog-5-the-uncle-who-works-for-nintendo","status":"publish","type":"post","link":"https:\/\/www.klcameron.com\/cdm\/blog-5-the-uncle-who-works-for-nintendo\/","title":{"rendered":"Blog #5: The Uncle Who Works for Nintendo"},"content":{"rendered":"<p><span style=\"font-weight: 400\">Playing \u201cThe Girl In the Haunted House\u201d gives a general outline for the best way to design this sort of game in a way that branches well, yet provides enough cohesiveness to the different branches. While there wasn\u2019t much stylistically here, the font choices (small, white font with little kerning) and a black background fit the theme. I wish that the game was more visual, with sound or other media that helped to relay some of the action and events, but I was satisfied with the dialogue.<\/span><\/p>\n<p><span style=\"font-weight: 400\">The opposite is true of \u201cThe Uncle Who Works for Nintendo.\u201d \u00a0The sound design was excellent. With the clock chiming, the sound of the storm outside, and the other ambient noises, the game became unsettling through the way that those pieces enhanced the dialogue. To me, the most haunting, impressionable effect was the \u201cvoice\u201d of the \u201cuncle.\u201d The distorted, echoing, moaning, churning voice made the appearance of the uncle mysterious but also incredibly dreadful. I did not even realize that the voice was speaking until I listened closely through the distortion. When I figured out that it was saying \u201cChild\u2026\u201d repeatedly, it somehow became more unsettling. Presenting the uncle like this was great though because it never quite let through a solid idea of who or what it was.<\/span><\/p>\n<p><span style=\"font-weight: 400\">There was a sense that the story was unpredictable because the true nature of the \u201cuncle\u201d and what he was is hidden from the player. In all of my playthroughs, I had to piece together who or what the phenomena was through context and without being directly told the information. In that way, I believe that the story maintains a sense of discovery which helps it feel even more like a game. Finding new information through exploration and through the contextual pieces gathered from multiple playthroughs gave me a feeling that I had to play through multiple times to find more. I enjoyed that aspect of it, and it made the new dialogue options feel more varied and unique.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Playing \u201cThe Girl In the Haunted House\u201d gives a general outline for the best way to design this sort of game in a way that branches well, yet provides enough cohesiveness to the different branches. While there wasn\u2019t much stylistically here, the font choices (small, white font with little kerning) and a black background fit [&hellip;]<\/p>\n","protected":false},"author":18,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[21],"class_list":["post-796","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-blog-5"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/posts\/796","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/comments?post=796"}],"version-history":[{"count":1,"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/posts\/796\/revisions"}],"predecessor-version":[{"id":797,"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/posts\/796\/revisions\/797"}],"wp:attachment":[{"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/media?parent=796"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/categories?post=796"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.klcameron.com\/cdm\/wp-json\/wp\/v2\/tags?post=796"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}